Design Language · Card System

Card & Report
Design Language.

Eight reusable surfaces — one visual family. Every card in the Sable Coast system shares the same tokens, hierarchy rules, and identity language. Designed to feel collectible, readable at any size, and premium in a dark context.

8

Card Types

One

Visual Family

7

Accent Colors

3

Interactive States

Strong Hierarchy

Every card has a clear primary stat or outcome. Scannable in under two seconds.

Collectible Identity

Corner brackets, foil strips, scan lines, serial IDs, barcodes. Feels earned, not generated.

Intent-Based Color

Accent border = semantic meaning. Gold = identity/prestige. Red = danger. Never decorative.

Stamp Language

Status overlays use the FStamp (Permanent Marker) voice. Outcome states are visible at a glance.

Eight Card Types

The Full System

01

Player Passport

The player's core identity document. Combines rank, trust, and infamy in one premium surface. Shown whenever a player views their profile or shares it with others.

SABLE COAST · OPERATOR PASSPORT

GhostWire

TIER II OPERATORRank #1,204

Trust Score

74

Tier II threshold: 85

Infamy XP

2,830

Season 1 total

Operations

47

38 clean · 7 messy · 2 busts

Active Heat

41

Cooling — est. 2h

Trust
74
Infamy
56
Heat
41
Street Rep
68
SC-008484

SC-OPR-4421 · SEASON 1

VALID

GHOSTWIRE<<OPERATOR<<TIER2<<SC<0001<<4421

02

Heist Report

The after-action record for every major operation. Shows crew performance, phase breakdown, payout split, and The Broker's assessment. Stored in history, shareable, collectible.

AFTER-ACTION REPORT · SC-HR-0047

The Aurelia Reserve

Heist · Tier III · Quiet Entry

B+

EFFICIENCY

PATROL
InfiltrationGuard RouteBreachVaultExtractionEscape

CREW PERFORMANCE

GhostWireMastermindA$43,120
circuit_xHackerB+$35,280
DarkMossEnforcerB$35,280

BROKER MARGIN 12%

$23,520

$196K

Total Take

+44

Heat Gained

+6

Trust Change

"Objective met. Execution messy — patrol contact in Phase 5 cost you $44K in potential."

— THE BROKER

SC-008484
MESSY
03

Crime Outcome Card

Delivered immediately after a street-level crime. Three states: clean success, messy success, bust. Outcome drives color, stamp, and tone. Toggle between states to preview all three.

SUCCESS
+$614

DIRTY CASH EARNED

OPERATION

Corner Takeover

Pier 9 · Block C · 1m 32s

TIER

TIER I

+9

Heat

+2

Trust

+14

Infamy XP

Speed bonus: clean operation.

SC-008484
CLEAN
04

Empire Operation Result

Daily cycle report for an empire front. Shows income generated, laundry throughput, capacity, and heat contribution. Cyan signals an operating, productive front.

EMPIRE OPERATION · CYCLE REPORT

Nightglass Bar & Lounge

FRONT · NIGHTLIFENightglass District

ACTIVE

Cycle Income

$2,400

dirty · per day

Laundered Today

$1,920

clean · 80% efficiency

Laundry Capacity90% — Near Limit
Heat Contribution
24
Operational Trust
71

Cycle Breakdown

Foot traffic income$1,600
Nightlife premium+$800
Service overhead−$0
SC-008484

EMPIRE · SC-EMP-012

05

Laundering Receipt

Styled as a printed transaction record. Monospace type, dashed dividers, itemized fees, and a machine-readable barcode. Dirty cash in → clean cash out, visually distinct at every step.

LAUNDERING TRANSACTION

Coastal Dry Goods

Harbor Row · Front · Confirmed

Fri · Nov 14 · 02:41 · Ledger SC-LDR-0294

Dirty Cash In

Unprocessed · Flagged

$6,000

Clean Cash Out

Processed · Legitimate

$4,860

Input amount$6,000.00
Service rate (18%)−$1,080.00
Overhead margin−$60.00
Net to wallet$4,860.00

OPERATOR

GhostWire

TRANSACTION ID

LND-00841-X

FRONT EFFICIENCY

81% clean rate

HEAT ADDED

+0 (clean)

LND-00841-X · SC · S1

RECEIPT COPY · NOT A TAX DOCUMENT

06

Vehicle Card

Collectible card format for garage vehicles. Art header with silhouette rendering. Four stat bars. Rarity strip on the right edge. Mods displayed in the footer.

SC-VEH-017RARE

SPORT · MODIFIED

Pier Runner GT

MARKET VALUE

$18,000

Speed
88
Stealth
40
Capacity
33
Durability
65
Heist · Escape2 Crew MaxHigh SpeedLow Stealth

MOD: Turbocharged · Nitro Strip · Low Profile

ACTIVE

07

Business Card

Empire front overview card. Building art in the header. Income, laundry rate, and heat contribution displayed as primary stats. Capacity bar tracks remaining throughput.

COASTAL DRY GOODS

EMPIRE FRONT · HARBOR ROW

Coastal Dry Goods

Laundering front · Est. cover: Import/export retail

OPEN

$1,800

Income/Day

82%

Laundry Rate

+4/d

Heat Impact

Laundry Capacity71%

Operator

GhostWire

Upgrade Tier

2 of 4

Slots Used

1 of 3

Acquired

Day 3 · S1

SC-008484

SC-BIZ-003 · HARBOR ROW

08

World District Card

Lore and intelligence on a Sable Coast district. Art adapts to the district identity. Includes presence level, heat, activity summary, tone, and population. Switch between three districts.

NIGHTGLASSNIGHTLIFE

Neon-drenched and deliberately lawless. The district runs on nightlife license fees and protection money — sometimes the same transaction.

Known Activity

High-volume operations. Nightclubs, lounge fronts, transport connections.

SC Presence
78
Heat Level
62
NightlifeThreat: HighElectric

POP: Affluent · Criminal

SABLE COAST · WORLD

System Reference

Card Anatomy

SHELL STRUCTURE

Top accent border2.5px · semantic color
Corner brackets12px · same accent color
Scan linesOpacity 0.018 · always present
Card bgrgba(17,30,53,0.58) · solid
Raised sectionsrgba(23,37,64,0.52) · headers/alt rows
Border#1E3055 · 1px
Box shadow0 4px 24px rgba(0,0,0,0.5)

ACCENT COLOR MAP

Player Passport#F5B642
Heist Report#C14BFF
Crime · Success#00E87A
Crime · Messy#FFB020
Crime · Bust#FF3D5A
Empire Result#00D4FF
Laundering Receipt#00C9A7
Vehicle Card#FF6B2B
Business Card#00D4FF

TYPOGRAPHY VOICES

$196K

FDisplay — primary stat/number · prestige moments

OPERATOR PASSPORT

FUI — labels, headers, chips, buttons

MESSY

FStamp — status overlays, stamps, in-world annotations

"Objective met. Execution messy."

Body — narrative copy, lore, broker quotes

LND-00841-X · SC · S1

Monospace — IDs, barcodes, serial numbers