Where We Are.
Where We're Going.
Sable Coast is a real game in active development. This roadmap is organized by what exists today, what's being built right now, and what comes after — with no fake timelines and no manufactured hype.
The game runs inside Discord. It is playable now. Every system listed as live is a real mechanic you can interact with today.
Overall Build Status
Systems Live
6 / 24
No Fake Dates
This roadmap uses phase-based status — Live, In Progress, Planned, Future — not launch windows or ETAs. Nothing is shipped until it works.
Real Progress Only
Live means playable right now in Discord. In Progress means active development is happening. Planned means it is designed and committed. Future means it's directional.
Community-Informed
The Discord community shapes what gets prioritized within a phase. Feedback on live systems informs what gets built next. Join and make yourself heard.
Development Phases
Four Phases. One City.
Click any milestone to expand its detail. Click a phase in the navigator to jump to it.
Playable in Discord today
6
Live Now
Actively being built
5
In Progress
Designed, not yet built
7
Planned
Long-horizon exploration
6
Future
Phase 1
LiveFoundation
The game is alive. Players can join, build identity, commit crimes, and interact through Discord. The core loop is real and running.
6
Live
6
Total
Discord Bot Infrastructure
LiveThe game runs inside Discord. No separate launcher. No app install. Players interact through slash commands and bot responses in a dedicated server.
Profile & Passport System
LiveEvery player has a persistent criminal identity — alias, rank, infamy, Trust score, Street Rep, Heat level, and complete transaction history.
Clean Cash & Dirty Cash Wallet
LiveDual-wallet economy. Clean Cash is safe to spend. Dirty Cash carries risk and must be laundered before it can be used freely.
Daily Crime System
LiveA structured set of daily operations — street-level crimes with risk, reward, and Heat consequences. The entry point for new players and a persistent income source for veterans.
Heat, Trust, Infamy & Street Rep
LiveFour persistent stats that govern access, risk, and reputation across the game world. They rise and fall based on what you do — and what you don't do.
Laundering System
LiveDirty Cash can be laundered through a set of mechanics — at a cost. Rate, speed, and access depend on your Empire fronts and network contacts.
Phase 2
In ProgressOperations
The game is growing. Heist infrastructure, Empire building, and vehicle systems are actively in development. These are the systems that add depth to the core loop.
5
In Dev
6
Total
Aurelia Reserve Heist
In ProgressThe showcase multiplayer operation. Tier IV. Requires a crew of 4–6 with specific role coverage. A full planning, execution, and after-action report cycle.
Heist Reports
In ProgressAuto-generated After-Action Reports filed at the conclusion of every operation. Crew performance, payout breakdown, heat impact, and efficiency scoring.
Empire System
In ProgressBuild and manage a portfolio of criminal business fronts across the city. Each generates passive income, laundering capacity, and district influence.
Garage & Vehicle System
In ProgressAcquire, modify, and deploy vehicles. Vehicle stats directly affect extraction efficiency, operation flexibility, and payout modifiers on certain crime types.
Crew System
In ProgressPersistent crew identity — invite, vet, and coordinate trusted players for multi-person operations. Trust checks apply before crew access is granted.
Solo Operation Scaling
PlannedAdjustments that make solo runs on multi-player operations viable — with reduced payout and higher bust risk — rather than simply blocked.
Phase 3
PlannedWorld & Polish
Once the core systems are stable, attention moves to world depth, social texture, and the quality of every player-facing experience.
6
Total
District Presence System
PlannedDistricts recognize your reputation. High Street Rep in Harbor Row unlocks exclusive contacts and operations not available elsewhere.
NPC Contact Network
PlannedNamed contacts across the city — each with their own specialization, price point, and reliability rating. Your relationship with each contact evolves based on history.
Seasonal Events & Windows
PlannedTime-limited operations, district events, and opportunity windows that open and close on a seasonal calendar.
Social & UX Polish
PlannedImproved feedback, cleaner command responses, better onboarding flow, and a more coherent first-hour experience for new players.
Visual Identity Expansion
PlannedRicher embedded visuals in bot responses — operation briefs, result cards, and passport renders that reinforce the game's visual language inside Discord.
Alliance & Territory Mechanics
PlannedPlayer networks can form alliances, claim district influence, and conflict over territory — with economic consequences.
Phase 4
FutureExpansion
Long-horizon capabilities that depend on the health of the earlier phases. No commitments, no timelines — but the design thinking is already underway.
6
Total
Web Player Dashboard
FutureA dedicated web interface for reviewing your profile, operation history, empire overview, and crew activity — separate from the Discord bot experience.
Admin & Developer Tools
FutureInternal moderation tools, economy monitoring, operation balancing dashboards, and world event management systems for the development team.
Cross-Server Play
FutureThe game is currently hosted in one Discord server. A future model could allow player identity to persist across multiple connected servers.
Mobile Companion
FutureA lightweight mobile interface for checking your stats, managing your Empire, and receiving operation alerts — without opening Discord.
World Lore Expansion
FutureDeeper worldbuilding — district histories, NPC backstories, in-universe news, and narrative events that respond to what players collectively do.
Economy Balancing Layer
FutureA living economy model that adjusts payout rates, laundering costs, and district prices based on aggregate player behavior — keeping the game fair as it scales.
Follow the Build
The best place to watch Sable Coast develop is the Discord server. Patch notes, system updates, community votes, and early access to new features — all live there first.
Join the DiscordNo release date promised · No vaporware · Real game in active development
